Atlas VTT

Your worlds in your hands, forever.

Atlas is a virtual tabletop inside Obsidian. Your battle maps, tokens, fog of war and dice sit beside your campaign notes, as files in your own vault. There is nothing to sign up for.

Desktop only. Or get it from GitHub and say hello on Discord.

Why Atlas

Free, open and hackable

Atlas costs nothing, at home, on stream or at a paid table. It is open source under the AGPL licence, so you can change the code to suit your game.

Everything you make is yours

Your maps, tokens and scenes are files in your own vault. There is no licence between you and your work: keep it for good and share it with anyone, as often as you like.

Built for world building

Atlas lives in Obsidian, in the same vault as your campaign notes, so your world and your table are one place. Any Obsidian theme changes its look, and thousands of community plugins add what you still miss.

What it does

Scenes

Any map image becomes a scene

Drop in a battle map. Atlas finds its square or hex grid for you, so tokens snap to the right squares from the start.

Make a scene from a map

Tokens

Tokens from your statblocks

Keep your creatures in Fantasy Statblocks. Atlas turns them into tokens and shows the statblock when you point at one.

Use Fantasy Statblocks with Atlas

Notes

Your notes, on the map

Pin a note to a room or a hex. Click the pin during play to read or edit the note without leaving the map.

Link notes to the map

DM screen

Never lose the big picture

Press Tab. Your adventure note opens beside the statblock of every creature on the map. Change hit points there, or click a creature to jump to it.

The DM screen

And at the table

Theme

Notes like an old adventure module

The Atlas VTT theme for Obsidian sets your notes on parchment, with red headings and boxed text to read aloud. Ivy grows over the panels of Atlas.

Start here

From install to first session

Six short guides. Each one ends where the next begins. At the end your players see your first map.

  1. 1Install Atlas
  2. 2A quick tour
  3. 3Make your first collection
  4. 4Make a scene from a map
  5. 5Put tokens on the map
  6. 6Show the map to your players
Start with step 1